A couple of Japanese executives desperate to see Super mario on mobile platforms

Otto Jansen
   Nintendo is desperate to make some profit and get into the game of mobile phones and their recent alliance with DeNA has investors worried. Both companies are late-comers into the mobile market and their alliance is a last ditch effort for both to be still relevant in the future of gaming. The silly alliance has a March deadline for rolling out their first games which are sure to be horrible lacking planning and a future business plan. Isao Morlyasa asked the fucken investors to please be patience as he sits in his home thinking up of a new game which ill shock the gaming community with its ingenuity and unique goal of being something different. The problem with gaming in general is there is nothing unique and pretty much the future looks bleak as young men sit at home all day in their mothers basement and don't do anything to lift themselves and pretty much procreate. One  of the downfalls of Japanese culture, work ethic, and their dismal economic performances of the past two decades I thin are their obsession with basement video games that has cut into their electronic ingenuity and development as a force. many investors are pulling their money out of these ventures by these two struggling companies and just already want to see Super Mario plumber be on smartphones as if this will somehow change the world for the better and their bottom line of multiplying their investment in Nintendo.Tomoko Namba This partnership is due to failure as there are countless smartphone applications and games being produced globally that are pretty much the same versions of whatever already exist. if investors think that a small version of Super Mario on a phone application will increase their revenues or of Nintendo's fortunes then they are eating too many stale Saki laces fortune cookies.
  Dena was founded in 1999 by Tomoko Namba and it soon was a developer of virtual markets selling shit for in game use that apparently just exposes how crazy Japanese people are and how much money they had to waste of virtual items. Image result for isao moriyasu mobile gamingGoogle and Apple soon copied this plan and many gamers just went to these game sites to purchase virtual cigarettes and whiskey for their game caricatures to consume. Since 2009 net profit of Nintendo is down down down some 85%. Mr Moriyasu has few pans on how best to achieve growth and get japs and others spending on items within games and more importantly keep Japanese and people around the world immersed in virtual game and not real life. Moriyasa says new fall fashion for virtual game caricatures will raise growth and make this combination of Nintendo and Dena a winner. Perhaps they may need to add a third party fashion company to their goofy alliance. any company,economy, or investor reliant on a cartoon caricature of  plumber jumping around  is objectively one of the problems with tech domination of the global electronic era.

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